Maze Qore Arena – Multiplayer Update [Version 0.6]

Greetings!

The new 0.6 update for Maze Qore Arena is now available!

In this update, we have been hard at work to deliver a new game mode, and several more new levels!

Yellow Sector – Fahrenheit
Red Sector – Peer Pressure
Dream Sector – Cloud Nine
Grey Sector – The Killing Floor

IMPROVEMENTS

  • New game mode: Jail Bait.
  • New map: Yellow Sector – Fahrenheit.
  • New map: Red Sector – Peer Pressure.
  • New map: Quarantine Zone – Doctor Sid’s Lab.
  • New map: Grey Sector – The Killing Floor.
  • New map: Dream Sector – Cloud Nine.
  • Fixed bugs with the audio and multiplayer settings.
  • Fixed bug preventing a match from loading it’s respective settings.
  • Polished the bot AI to perform better with Flag Hustle and Jail Bait.

KNOWN BUGS

  • Bot AI is still a WIP; finally playable with Flag Hustle and experimental with Jail Bait.
  • Players may seldom disconnect as the server changes to a new level.
  • Players may be unable to rejoin the same server they were abruptly disconnected from, requiring a restart of the game.
  • Instant Action: Bots have trouble navigating through teleporters, seldom rendering some maps unplayable on certain game modes (Flag Hustle and Jail Bait).
  • Teleporter sounds lack proper attenuation; sounds will still play as if you are close by. For this reason, it is recommended to play Doctor Sid’s Lab and Cloud Nine with at most 4 players/bots to reduce noise spam. Expect a patch soon to remedy this.

After feedback from the team, we decided to alter our plan for the final release and post-support. We will take our chances introducing mod support before early access ends and hope for the best. We may have been looking at this the wrong and realized the potential the game truly has beyond just an action-arena, E-sports-friendly, shooter. We want to make it modular and expand the game with multiple themes to suit the gamer’s preference, somewhat similar to Prison Architect only better. As a spin-off to our main project, we now seek to expand this game outside the confines of a prison, and we will start showing this by the next update version 0.7 with more outdoor levels and another new game mode.

Version 0.8: We will bring two more new game modes, and a handful of game themes (to be discussed when that time comes).

Version 0.9: Bot support should be completed, and mod tools released in beta phase.

End of early access (Version 1.0): Mod tools will leave beta, completing the entire project.

Post release: Possibility of two additional game modes, and a series of holiday events for two years.

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I hope you enjoyed this update and thanks for playing Maze Qore Arena!

– Establish. Explore. Expand.

Maze Qore Arena – Multiplayer released! (Version 0.5)

Initially, we stated prior sometime in the past that multiplayer will mark the day Maze Qore Arena leaves early access with a price tag, but after some months deciding hard on it, and re-evaluating the quality of the single-player component, we decided to release the first multiplayer update free into early access, and we will continue this tradition until Version 1.0, which will mark the full release out of early access.

In addition, we have already decided to make the singleplayer version a separate component via ‘demo’ release, available on the front page.

Now please note. this game is still not complete, let alone feature complete. We still have plenty of features to complete before the game leaves early access. At this point, due to personal reasons related to COVID-19, we can no longer guarantee it will leave early access before the end of 2020 as we had hoped, but we still intend to ensure it does, hopefully no later than Holiday 2020.

As for post-support, well to be honest with you all, that all depends on how well this game performs and how much the players care. We are willing to devote our time and efforts to supporting this game to be polished and complete, even after early access, however there is little purpose to do so if it is dead on arrival. To help prevent this phenomenon that many multiplayer titles succumb to, we are working on bots (player AI substitutes) to fail-safe this game from such predicament. As it stands now in V0.5, they are unready, and to a point where some game modes can be unplayable due to behavior. This shall be fixed in Version 0.6 or 0.7. Regarding mod support, this will also be completed during post-support for the very fears aforementioned – no point in mod support if no one cares about the game.

KNOWN BUGS

  • Bot AI is a broken mess, yet they are fairly playable on Riot and Gang Riot.
  • Players may seldom disconnect as the server changes to a new level.
  • Players may be unable to rejoin the same server they were abruptly disconnected from, requiring a restart of the game.
  • Score streaks are still a work-in-progress, thus you may experience an “unknown scorestreak” message, often when you kill multiple enemies.

IMPROVEMENTS

  • Many features from singleplayer have been transferred to this multiplayer build, with necessary changes and omissions to balance online play.
  • Players have the ability throw grenades and carry up to 8 at a time. Subject to change.

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I hope you enjoyed this update and thanks for playing Maze Qore Arena!

Establish, Explore, Expand.

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NOTE

If you are having trouble finding a multiplayer server to play on, or finding players to play with, you can join our Discord server to lobby for players and join a match together.

Use !register to access the server, then use the #gaming channel to host a session to other gamers.

Maze Qore Arena – Progress Update [6/29/20]

Maze Qore Arena – Progress Update [6/29/20] – Upcoming Features

Greetings all! It has been months since Maze Qore Arena entered early access, and we wanted to show you what we have in store for our major update to the game.


Camera View Object Fading (CVOF)

We have been working on CVOF or Camera View Object Fading. This will fade the object to a transparent view whenever a player moves through terrain or structures above them. This also includes ceilings when entering buildings.

This will come very well in handy during gameplay, and will also allow us to expand for better level design.


Online Multiplayer

Another feature we have been working on is online multiplayer and it is far from completion. This has been our ultimate goal for MQA from the very beginning, however we thought it would be best to start off with singleplayer first and give players something to enjoy while we work on polishing, tuning, and finalizing the game with our multiplayer update. The idea was for the singleplayer to serve as a demo of sorts to showcase the core gameplay style and features players can expect when playing the game (subjective to change). We wanted feedback on the direction to understand what we have done right and wrong about the game and what we can do to better it so it will be a fun game to enjoy once it leaves early access – all the more reason it is free to play during early access.

Meanwhile, we are working on network replication and multiplayer game modes as well as user mod support – player sprite editor, and level editor.

By the end of the release, we hope to publish MQ to mobile devices. This was our original intended goal but we underestimated the costs and requisites to distribute our game to iOS or Android store and lack the resources needed to make it happen, so we decided to just go with the standard PC path first, then return to the mobile path later.


The Labyrinth

Did we mention user-mod support? Why yes we did! The Labyrinth is our special plan to make this possible. In addition the the player sprite editor, the labyrinth is a special game mode that allows players to create custom levels to play and distribute with the community.

We are also far from completion with this feature. As modders ourselves, we truly liked what some games have offered for custom user content – Mario Maker, Little Big Planet, TimeSplitters – and we wish to preserve this tradition with Maze Qore Arena. As you may suspect, the Labyrinth is heavily inspired by TimeSplitters’ Mapmaker. Players will also be able to download their levels via save data and upload them on Mod.io.


That is all folks! Subscribe to our social media for updates (you can find them at the bottom of this website).

Got any concerns or feedback to the game or like what we do, join us on Discord.

If you wish to give Maze Qore Arena a try, the game is on Steam E.A. for free.

Maze Qore Arena Now Available In Eary Access!

Maze Qore Arena has released into the wild. You can download the game on Steam for free. It is currently in early-access beta phase, so everything is subject to change. HOWEVER, online multiplayer is on the way…

If you like what the game offers, follow our social media and keep track of this website for future updates.

Have additional feedback, join our Discord server.

Establish, Explore, Expand.